Teresyum Herald - Issue III

Chased around (Not the fun kind)

(featured article I)

Ufff, it is my distinct pleasure to welcome you back to our humble paper, it seems that many do not appreciate how humble we are. We've been on the run for the past couple of weeks, my nosing in on certain subjects has risen the ire of some parties. Said parties will remain un-named not because of anonymity, but because they wore masks and when running for my life I decided to no stop and ask who they were.

To get into it, I have been travelling to Estria to a supposed corner of the land where Orcs still resided. It was a long-shot rumour, the elves ordered the extermination of the Orcs about fifty or something years before the Demonfyre War started. They weren't succesful obviously, a lot of them were helped by Navigators down in Lyal'dream and escaped to the Infinite Shores, I don't think the Elves ever forgave that from the Federation. Now it seems they are hiding in plain sight. While I was travelling the hills and forests I caught sight of a flying cog-like airship. Remember the two groups that merged in one of the previous issues The Travellers and Zyg's Tower. The people there were the Tower's task force, weirdly named "The Family", a bit creepy but it carries the message across. Ruthless people but they made all three clans submit to them with less than ten casualties throughout the three orcshish tribes who number in the few hundreds. They've claimed the castle and besides that there's not much I can tell you. This humble writer has a gut feeling that he should keep a eye on this group.

Now back to the people who chased me around. I travelled to Estria on my way to inspect some rumours of an elven army in the Colonised Space bordering the Undying Kingdom. These black-robed white circle on their robes approached me in a bar, I saw they had been trailling me for weeks now, I slipped away before they could find me there. I thought I was in the clear until I tried to get out of the small village. Look-outs and alarms, never forget about those adventurers, never. Got surrounded by these freaks, they pulled out dark-metal ceremonial daggers, the real fucked up curvy looking ones, then a light shone on them.

A kid, no more than 14 or 15 on a motorcycle, green eyes and light brown hair. She asked them nicely to leave, obviously the freaks didn't listen and they got shot down. Not figuratively, literary, the kid was so good with her gun she took them all down before they even took three steps towards me. I later talked to her and while she asked me not to publish anything we talked about she allowed me to use her name. So adventurers out there if you see a kid named Kino on a talking motorcycle, know that she one of the good guys. I know kids are the future and all, but this kid is too much, this humble(d) writer thinks. Now the freaks were called The Third Circle, couldn't find anything on them but on a suspicion rating of one to ten, I give them thirteen.

- written by Loremaster


The War in the North

(featured article II)

   This might be removed from home folks but I received a very interesting report coming from the Freeholms. I know most of us like to think about the North as chaos contained within it's borders but the reality is the Human Kingdoms Alliance (HKA) are led by a Freeholms self-appointed emperor Augustus Octavian. His work with the Travellers has been quite something to watch but we can no longer allow wars to take place on our continent without our say in it. So dear readers, if you feel your blood boiling at this point with excitement or the need to stop bloodshed then you know where to do. Here is the report I received, good luck.

   A war between 2 great clans, House Asarkar, kings of the great city of Aqua Freeya, and House Björnmantel. Leader of Bjornford, The Kraken's Tooth, and is the House Hagar belongs to. The war erupted between these 2 because of House Asarkar's Expansionistic ideas. They offered Björnmantel an alliance, to group up and take down the smaller cities. Bjornmantel refused however, because they don't wish to give this family more power, they already had to much and feared that they would grow strong enough to overthrow Björnmantel themselves. House Asarkar is led by 2 brothers. The way of choosing the heirs of the city is ancient in its ways. These 2 rulers are chosen when they become 14 years old. All the children of that generation of the clan (can also be nephews of the current rulers) have to decide who is going to be their partner, and ally, for life. When this is done, they go through close to impossible tasks for their age. They have to fight dangerous creatures, survive in the middle of the ocean together on just a fishing boat with no food supply and show dexterity which is close to inhuman. This will only leave champions and proper heroes alive after these tests. And whenever you fill the test, you will be outcast into the wilderness, or you will be stripped from your name and titles and become a soldier. This will leave no other contesters of rule, and this will leave only 2 rulers left, the best ones. The 2 current rulers are Abaram, the Elf and Sarkus, The Human. These 2 are brothers and rule their territory. Abaram is one of the best diplomats in the Freeholms, and Sarkus focused himself on conquest and leadership in battle. (Abaram and Sarkus are Werewolves, but not a lot of people know this)

   The 2 armies have not collided yet, however, the outcast Hagar Björnmantel, has slain Sarkus in a dual. Keeping the head of the king Sarkus. Currently the army of Aqua Freeya is unknown, and the army of Bjornford, named The army of Freemen sits close to the Pinnacle. The army of Bjornford is in fact not an ''army''. Its in fact several mercenary groups, who became loyal to the merc group Krakens Teeth. All these merc groups offered allegiance to this group, lending them aid whenever they needed, in return for a constant flow of income, food and shelter.

“Its normal for 2 cities to clash, leaving the strongest on top. That’s how the Freeholms culture has ruled it so for many years. But... This is different. These 2 cities aren’t just 2 small cities. We are fighting Revolutionists. We are fighting tainted folk, elves and men who abandoned our culture. They must be stopped, with or without violence. My men are ready, and yes, we know their army has only been beaten once, I am sure of the fact that we can win’’ ~The Purple Baron, leader of the Purple Baron mercenary Group/One of the generals of the Army of Bjornford”

   ''We fear them not... The Freeholms has been stuck in their primal ways of rulership. They prefer fighting and killing one another for honor. They care not for the Freeholms. They care not for the ones who suffer from their actions and ''honor''. We will put a stop to this. We, from Aqua Freeya fear none of these barbarians. We will show them the light, we will show them brothership, we will show them Our Strength'' ~A Tiefling Aqua Freeyan civilian

   ''Rules are rules, if one clan is stronger than the others, than so let it be. We won't intervene, for it will be against our own nature'' ~Random commoner of the city of Gerronsven

   Abaram and Sarkus are secretly werewolves, and they have an elite unit called The Claw. Which are a unit of werewolves they themselves have created. This is something close to no one outside of Aqua Freeya knows. Their army has only been beaten once by an army of hunters from down south.

   ''Fools... They do not understand that we are their solution of their suffering..;; He looks at his desk for a minute or so and looks back ''Look. I don't wish to come over as rude. I do not like insulting, for it doesn't solve anything. I only wished they would think for once. We only wish for unification, and if they can't get that through their thick head, than we must show them in the only way they understand, combat'' ~Officer of the Army of Aqua Freeya

- written by Loremaster


Secret City on the Eye of the Storm - Estebur

   So this is a new one, the governer of Traveller's Rest, Rebar or known to some as Dorpip, sent us this report. We are happy to see this as a sign of friendship and we are publishing this in full not only because we hope we get some more in the future, but because it's a good read. Enjoy adventurers!

-This report is being written by Jacke Ehwung, an iron-plated adventurer of the Adventuring Guild, with the hopes of clarifying the recent failures of the team sent out.
    This report is also being written at Rebar's request.


    The job began as any other in the Eye of the Storm, by meeting our client, familiarising with the team and taking a ship towards the location. The party consisted of Lion, Me, Eris, a bronze plate named Geebla and Chiron, a fellow archer. Upon drop-off we immiditely noticed that the land was barren, dry and lacked any kind of sustenance. When moving farther in we met the locals- men, women and children fully starved, with barely the will to keep awake. They all carried some bizzare kind of scar on their side, probably a binding magic of some sorts, binding them to the keep's "master", a rock troll by the name of Horice

(Further expansion on that will continue later in the report).

   We gave some food to the locals and managed to convince the guards that we were a trading company, sent to discuss food deals in this barren land.  It seems that whilst we were collecting information from the guards, Eris snuck off without any prior warning to the party, never to be met again. What happened later was rather simple- we met Horice and fought. Lion was turned to ash within the span of seconds after engaging in the conflict.

 Me, Chiron and Geebla were left to deal with the guards and troll, the guards being a non-issue, frankly. The troll had exceptional influence over magic as he turned invisible, teleported and evaporated over the course of the fight. He also seemed to have a weakness to sonic(or thunder)-infused weapons or spells. My longbow, magical as it might be, barely wounded him at all.

   I was killed first, Chrion followed but Geebla was nowhere to be seen at all during the fight- he fled without any notice. I tried contacting miss Kaplan (Of Zyg's tower) for assistance before my demise, albeit as I later learnt, she wouldn't receive my signal. Then what followed was that my C'thon, whom I had aptly named Sanguis, brought me back from the dead. The consequences of that are obvious to any whom have seen me, and I do not wish to delve further into my condition, as it's worthy of another report- should any wish it.

   Then I awoke- with Chiron's body descecrated, the troll fully healed and my right arm and eye unfunctioning. It also seemed I could barely see in light at all. I took my gear and ran- but then the troll spoke- and he appeared too well-spoken for any troll so I engaged him in a conversation.

    I can't validate the truthfulness of any of his claims but here they are:

-Horice (the troll) was the rightful lord of the land and recently it couldn't sustain its people.

-He is in fact, a man- a wizard specifically, and he turned himself into a rock troll to help protect his people from the flora and fauna of the keep.
     (I can't confirm nor deny but in the centre of town lie a massive tree- clearly magical).

 -The form he has imposed on himself causes him to lose all rationality and devour all he can.

-He claimed that the lands were cursed.

    With my talking done with him, I was asked to dispose of the client for the job- which I, at the time, believed was the right course of action.  I went towards the meeting spot and encountered Geebla- with the intent to cause him more than a little pain and burn his spell book- If he didn't leave, the 3 of us could have left unharmed.  I attacked him with the hilt of my blade, but he then blinded me and ran away.  Then I started pondering on my reckless actions for a few hours whilist hunting in the nearby forest and speaking to the lord. I thought that the best course of action was get Rebar to judge the truthfullness of Horice's claims, him being a much better adventurer and a shopkeeper. What I did not plan was for Horice to attack Rebar upon meeting him.

   A fight insued and the troll and his entourage of guards fled. Rebar went on his ship, and I and Geebla with him.

    R E P O R T   C O N C L U D E D

- written by Loremaster


Arcanum Logistics: Open for Business

   A unique new business opened its doors to customers this week. Located roughly two miles south of Lyal'Dream’s capital, Arcanum Logistics is an ambitious venture which offers magical and technological services to those who need and can afford them. I spoke with the two proprietors of the shop, a pair every bit as unusual as the crafts they practice.

   The first was an automaton by the name of Memnarch. This mechanical man, a craftsman of technological wonders, shared with me his hopes for the business.

   “Arcanum logistics is supposed to be service for all and every task. We strive toward being able to provide any service and try to do it at a cheaper price. We may be small now but I hope to build it to be more than just a store in the future.”

   The other founder was a small and mysterious man who refused to show his face or even give his name. Instead, he asked to be referred to as ‘Reader’. Despite being quite literally cloaked in secrecy, he did have much to say about the shop and his role regarding it.

   “I am quite pleased with the Arcanum Logistics. It is an official place of business as well as study. I will, hopefully, be furthering the research of other Wizards or arcane practicers while I am able to use the funding I receive to further my own research. This was simply a job that was requested of myself by the store owner, Memnarch. I was to build a building for his own personal business. I was invited into the business and now spend the majority of my time here. Time of which I man the front desk and sell my magical goods and services as the Arcanum Logistic's Wizard. Again, I am pleased with the project, the opportunity, and have favorable visions for the future.”

   Between the two of them, they have a variety of products are available to customers, including magical items, gadgets, and spell scrolls. They can also aid in the identification of magical artifacts and even teach spells to novice mages. The two plan to expand and bring on more tinkerers and creators like themselves, though they would not disclose their names. I, for one, look forward to seeing Arcanum Logistics grow, and hope that these clever and daring innovators succeed in sharing their creations with the world.

- written by Kenneth Oberon

Adventurer's Confessions

A Farewell to Arms

Adventuring is a dangerous, treacherous life. Those who lead it face many risks such as decapitation, immolation, petrifaction, molestation, and, as happened to one particular adventurer, dismemberment. An Ursine warrior known only as ‘Ursa’ shared with me the story of a time he was disarmed while on the job.

“So Ursa go into forest to find flower, but he find magic hot tub cave. So he go there and a big snake bite off his left ring finger. So then he fight snake, and get his ass whooped. Then he run away. He find a camp, and get shot in back by blue lizard lady. She was scary, but she make me go back to snake cave. Ursa not feel good, but have to fight snake with lady. Ursa go down and lady kill snake. Lady take snake and go to Ursa and eat off his right arm.”

Going out on a limb, I think most people dealt such a losing hand would have folded. However, Ursa was determined to show that he could bear this burden quite handily. He continued to go on adventurers, boldly charging into battle just as he had before.

“He (Ursa) alive, but need new weapon. So he get sword, it good sword. Then he get light sword. Two damn months of trying to get arm back… Ursa did ok in combat, very good for one-armed Bear man.”

For months he searched for a a way to make himself whole again, only to keep coming up empty-handed. However, after much time and money, his efforts would eventually bear fruit. With financial help from friends, and the assistance of an expert craftsman, he was able to find a mechanical replacement for his missing part.

“Ursa buys 16,500 fidgets of flexsteel, and after five trips to Chross he get arm. He pass out and now he can’t touch spellcaster or magic item. So he use shield and light sword. First thing he do with new robo arm was give Daisy a proper two-arm hug. And she not spell caster so it’s a plus!”

Ursa's story is a reminder to all of us that, whenever it seems life is giving you the middle finger, it is an opportunity to take matters into your own hands.

- written by Kenneth Oberon

The End to a Threat

Now this is a bit of a blast from the past, I received this story some time ago but due to recent excursions I have been unable to publish it. Wherever you are sender, if you are still alive, your story made it to light. It's a long read which I wanted to divide up in multiple pieces but we've been gone for some time so enjoy.

“Another peaceful day in the Wandering Fox. Quiet. A calm filled the air as a slow day was a time to remember for an adventurer. Free food and drink for the adventurer and the almighty Davin to watch over your head. Though all good things must come to an end.”

“A man rushes into the tavern in a rush. A panic even. They pinned a note on the notice board and left just a quickly as they rushed in. There was silence. No one had lifted themselves out of their seat to go look at the note, so I, Reader, volunteered to be the first to the initiative. As I read the note, the words made tell of a threat coming our way. A large threat. A true force to be reckoned with. A danger of the ages. I brought the note to the attention of the other adventurers that were in the tavern at current. But again, this was a slow day.”

“The only participants that stood to fight were a Barbarian ursine, Ursa, and a cloaked Rogue, Hybrid. I sighed at our short numbers, but what we had at hand was our only hope, so we made haste for the battle… nae… battlefield.”

“As we arrived, we were intercepted by a messenger who had the same discomfort as myself. ‘So few reinforcements?’ We revealed the unfortunate fact that our numbers were low and the force we reckoned with was finally revealed to us.”

“A band. Large. Hundreds of thousands of tracks in their path. Extremely fast. Destruction followed where they went. An indescribable appearance. And a large leader to rule them all. All heading toward our City. The City of Fireflies. This was no mere fight. We… were going to war.”

“All looked grim. We were going up against forces whom we knew fought at night, were extremely destructive, and outnumbered us 4 to 1, my magical scouting later revealed to us. Over ten thousand enemies, footmen, archers, flying creatures, the leader and the most worrying… long range siege equipment. This… was a battle to win... or to lose the City of Fireflies.”

“Hybrid, the most cunning of the lot of us, devised a plan to aid us in our battle. And he is most of the reason we still live to this day. The enemy was coming from the south, making their way toward us. They were to come into the battle in between a large hill and a forest, being in the middle of a plains. The plan was for trenches to be dug so that we have somewhere to hide on the battlefield. I was in charge of this task as I can transform into a burrowing creature. Then spikes were to be setup in front of the trenches so that as the enemy approached, they would impale themselves on the spikes. We would cut down the lot of trees nearest where the enemy was coming from and light all the lumber on fire as to push the enemy closer to the center of the battlefield. This job was entrusted to the Barbarian, Ursa and his crew. I added onto the plan, suggesting that with my magic, I make magically Glyphs that would send Fireballs and Ice Storms at the enemies as they passed. I also made the battlefield look heavily obscured, hid the spikes from sight, and created large illusory trenches to funnel the enemy toward the center. Memnarch, the Warforged Artificer, whom found their way to the battlefield during preparations, created with the help of many other craftsmen, large constructs that could fire hundreds of arrows at a time, some of which were even explosive. Hybrid, bravely taking the front lines, made sure all the foot soldiers and archers were firing at the right targets and doing the tasks they were instructed well. With all in place, the battle was to start, and our time to prove we could fight for our city had come. It was win, or the City of Fireflies loses everything.”

“The battle was fierce. Thousands of arrows were shot that day. Explosions were heard left right and center. Carcasses littered the area heavily. The spikes did their jobs of keeping the weak foot soldiers at bay. The constructs pelted the aerial creatures along with the archers. But the enemy crept closer. And closer. And closer. Then close.”

“We’d lost men. We’d lost a few of the constructs. The enemy was nearing defeat. All of their ground forces were dead. Nearly all of the aerial forces were dead. The mount in which the leader was riding on was no more. The only true threat that was left was the enemy captain. A true being of destruction. Undeath by the name. Bones. Necrotic, black energy. We fought. Spells were cast by all the Wizards. The Artificers launched their fireworks. Hybrid’s archers fired their bows. We all fought tooth and nail. And after all the casualties, by the dozens, we won. The Artificers let out a final volley of fireworks and blew the evil, undead creature to smithereens. The war was over. We had saved the city. A threat to all of the City of Fireflies, and potentially all of Lyal-Dream, was eliminated.”

“There is one detail that is unforgettable in this mission. This mission of focus, determination, strategy, steel of mind and body. A mission of glory and honor, the Ursine had the most memorable quote of us all.”

“Wait… What are we doing again?”

- written by Loremaster

Party, Drinks, and Prizes

A bard once said that every new beginning comes from some other beginning’s end. Even as the long-time operator of the Wandering Fox was packing his things, another individual was preparing to open her dining establishment to the public. Nora's Adventuring Emporium kicked off in spectacular fashion, throwing a party with games, food, drink, and even a prize giveaway. I spoke with Alixandar, the lucky winner of Nora's grand prize, and he had much to say about the Emporium and the hostesses.

NORA EMPORIUM

My Impression of Nora’s Emporium? A wonderful little place, a perfect hide away to escape recent mismanagement at the Fox. An elf with a cheery disposition and aura that implies a heart of gold, so rare I have only met two elves in my lifetime that are aloof enough tick those boxes. Alongside the cool calming nature of Lady Hailey, Lady Nora runs things excellently at fair prices which is almost unfair for the quality of the product whereas Lady Hailey’s calm demeanor achieves a state of Zen in the library. All in all, a brilliant package, wrapped in a glittery bow.

The night's activities included darts, cards, a climbing wall, and even an eating contest. Alix went on to describe his experiences throughout the evening.

“The Grand Opening Itself? Splendid, aside from myself, allowing me to extort a recipe book from the bravado of youth and the most interesting of magical garments as a final winning prize, the grand opening spared no expense to showcase every detail of the emporium to everyone in a manner that didn’t alienate anyone whatsoever. With the large requirement for attention to detail in my Butler work, I am beyond impressed with the impression and potential of the emporium that absolutely trumps anything I’ve seen even in High Society circles.”

Only time will tell how Nora's will do, but it seems this party was an extremely promising start.

- written by Kenneth Oberon

Biohazard

   There is no telling what sort of dangerous creatures are out there, waiting to be discovered. All the time, adventurers find themselves facing off against new and mysterious foes. One such adventurer is Wilhelm, who shared the story of his encounter with a nightmarish creature.

   “So recently me and my party went to go to a request for assistance because something was killing villagers and ran them out of their homes. What happened when we arrived at the abandoned village, we faced against a 30ft tall wolf like thing, as we damaged it enough the thing controlling it, a symbiote, ran away.”

   The wolf in question was a gruesome amalgamation of wild creatures brought together by a parasitic entity. It was not the only such antagonist, as Wilhelm went on to explain.

   “Before we could catch it we faced against about 9 small bug like monsters that were also controlled by the symbiote. We dispatched them easily but as we killed them their symbiotes collected to the center of town and became a giant web like monster. After a large struggle we managed to defeat it.”

   Fortunately, Wilhelm and his companions managed to triumph over this sinister foe, and the village it had terrorized was saved. However, they were unable to prevent part of the symbiote from escaping, and nor could they determine its origin. What this organism is and where it will strike next are, for the time being, a mystery.

- written by Kenneth Oberon

 In the Wild

Another small report of adventurer's journeys in Teresyum. Interesting enough this one seems to have been written by somebody who still appreciates properly written articles, from a brother of words far away this is Waldwin Inkfeather story:

“Wilden! A folk we had lost contact with after the days of Remulus Softpaw, after we left the Feywild.”

   A few weeks ago, something truly incredible happened in Upperburrow. Our humble society was visited by two Wilden, coming here on a request for help we sent to the Adventurer's Guild.

   Naturally they were greeted with awe and wonder, and many of the mice

   I interviewed expressed their excitement about seeing the Feywild's guardians for the first time.

"A true blessing it is . . . like meeting a long lost friend" says Madam Ticklegrass, and right she is.

   I also spoke with young Tinble Cottonfur, member of the LK&M Department and newly joined Upperburrow Scout. He handled the mission they were here for and he gave me the most extraordinary story about what happened:

   Apparently our scouts handed in the request for assistance in acquiring samples from the Fungal Grove discovered a month ago, the discovery that led to the tragedious loss of the appointed scout team, I remember seeing poor Anthony Redtail when he crawled his way back. And you all heard the whispers and warnings about the 'Guardian of the Fungal Grove' going around. Turns out that it was a troll! Our Wilden friends found and met that fearsome creature and were able to reason with it! From what Tinble told me they made a bargain, to "[...] pacify some sort of corrupted tree" as he described it.

Of course they were successful, as expected from our friends from old times.

"The tree, it was being influenced by an Anima crystal, combined with necromancy magic." as they told young Tinble while handing over a giant basket full of mushrooms from the grove. And it seems clear that they too had a great time here in Upperburrow, the shouts "OH MY GOD HE IS SO FLUFFY!" after hugging Cottonfur are surely a good indicator for that. Well, I don't know about you folks, but I sure will never forget our two heroes of the month: Findarris & Elacan Keep your whiskers straightened & your paws ready for the next issue of 'Whiskers & Paws' Waldwin Inkfeather, Author & Publisher of 'Whiskers & Paws'